Erik Benerdal.
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Prophecy of Ragnarök

I wrote this game before I began to study game programming for real. It certainly gives the appearance of a real game but if I remember correctly the code was pretty poorly assembled. This was before I knew about high-level concepts such as object oriented programming, or C++ for that matter as it was developed entirely in Delphi. I also spent a large amount of time developing the game's editor, which in retrospect Delphi was perfect for.

Still, it was a labor of love and it marks my first steps as a game programmer.

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