Erik Benerdal.
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[Screens]

Foreign Ground

Developed as an Unreal Tournament 2004 mod, this game was a prototype of a training tool for Swedish UN soldiers.

We modelled a Liberian village and had the player track down information and solve issues. My role in this project was as one of two programmers. I developed a dialog system, which was difficult with the engine we used. I also helped research and develop a simple, yet effective AI behavior system, which my superiors presented at the GDC.

Links:
· Video: Foreign Ground