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	<title>Comments on: Wanted: Imagination (dead or alive)</title>
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	<description>One of the cool nerds</description>
	<lastBuildDate>Fri, 03 Feb 2012 08:10:15 +0000</lastBuildDate>
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		<title>By: game player</title>
		<link>http://www.scalari.net/2007/11/13/wanted-imagination-dead-or-alive/comment-page-1/#comment-18381</link>
		<dc:creator>game player</dc:creator>
		<pubDate>Fri, 03 Feb 2012 08:10:15 +0000</pubDate>
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		<description>timeshift.</description>
		<content:encoded><![CDATA[<p>timeshift.</p>
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		<title>By: game designer 7777</title>
		<link>http://www.scalari.net/2007/11/13/wanted-imagination-dead-or-alive/comment-page-1/#comment-14444</link>
		<dc:creator>game designer 7777</dc:creator>
		<pubDate>Fri, 08 Jul 2011 17:12:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.scalari.net/2007/11/13/wanted-imagination-dead-or-alive/#comment-14444</guid>
		<description>what game does the vshaped yellow visor come from</description>
		<content:encoded><![CDATA[<p>what game does the vshaped yellow visor come from</p>
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		<title>By: Kronis Eric Arc</title>
		<link>http://www.scalari.net/2007/11/13/wanted-imagination-dead-or-alive/comment-page-1/#comment-772</link>
		<dc:creator>Kronis Eric Arc</dc:creator>
		<pubDate>Wed, 12 Mar 2008 00:30:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.scalari.net/2007/11/13/wanted-imagination-dead-or-alive/#comment-772</guid>
		<description>I have noticed it and I am actually working on the art for my game Lost Dimension:Threshold of Chaos(do not use, already recognized). They face-less characteristic is for the players and are part of the characters suit. The important this is that the players need to see the character unmasked after the games final sequel or the first game. Notice that their suits are unique enough so they are distinguishable and give a sense of the characters situation. Finally the suit is direcly related to the character by who they are associated with of them personally (like they made it/friends or an organization).</description>
		<content:encoded><![CDATA[<p>I have noticed it and I am actually working on the art for my game Lost Dimension:Threshold of Chaos(do not use, already recognized). They face-less characteristic is for the players and are part of the characters suit. The important this is that the players need to see the character unmasked after the games final sequel or the first game. Notice that their suits are unique enough so they are distinguishable and give a sense of the characters situation. Finally the suit is direcly related to the character by who they are associated with of them personally (like they made it/friends or an organization).</p>
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