Job update
I spend most of my time here in Singapore at work, but I rarely talk about my job. I was planning to (as it’s stated on the About-page). There’s all these events happening and it’s really fascinating. Sometimes exciting, sometimes sad. But unfortunately I’m not in a position where I can just share it with the rest of the world. Maybe later.
So instead I’m going to talk about my code.
I’ve been working on the AI now for a couple of weeks. I set up a worst case scenario in the level editor. One dude had to walk through a clutter of randomly placed obstacles with a very small amount of guiding waypoints. The plan was to make him move across the mess and avoid bumping … Continue Reading

